
music_station = "base_music"

#### CHI ###
music = {
	song = "GuanYu_Song"

	chance = {
		base = 0

		modifier = {
			add = 2.5
			is_government_in_exile = yes
		}
	}
}

music = {
	song = "GuanYu_Song_2"

	chance = {
		base = 0
	}
}

music = {
	song = "GuanYu_Song_3"

	chance = {
		base = 0
	}
}

music = {
	song = "GuanYu_Song_4"

	chance = {
		base = 0
	}
}

music = {
	song = "GuanYu_Song_5"

	chance = {
		base = 0
	}
}


music = {
	song = "Caocao_Song"

	chance = {
		base = 0
	}
}

music = {
	song = "LiuBei_Song"

	chance = {
		base = 1
	}
}